Commands and gamerules
Added in v1.0.1
Most features work on their own. Here's what you need to tune them, test them or turn them off.
For players
| Command | What it does |
|---|---|
/coffre autoriser <player> |
Allows a player on the chest you're looking at |
/coffre retirer <player> |
Removes their access |
/coffre info |
Shows the owner and the allowed players |
All three apply to the chest you're looking at: aim at it before typing. See Chest protection.
The /coffre_repondre command is used by the Accept / Deny buttons in chat. You never need to type it.
For operators
Requires permission level 2.
| Command | What it does |
|---|---|
/time set bloodmoon |
Skips to day 100, at nightfall (Hard difficulty). See Blood moon. |
/summon <entity> <pos> giant <scale> |
Spawns an entity at a different size |
/effect give <player> basiquemod:psilocybe [seconds] |
Gives the Psilocybe cubensis effect |
Giant (or tiny) entities
The giant argument is added to the usual /summon command. The scale goes from 0.0625 (one sixteenth of the normal size) to 16 (sixteen times). It also works on non-living entities (TNT, minecarts, boats, projectiles...), with a real hitbox at the right size.
/summon minecraft:zombie ~ ~ ~ giant 8
/summon minecraft:tnt ~ ~ ~ giant 4
The size is saved with the entity: a giant monster stays giant after a restart.
Gamerules
| Gamerule | Default | Effect |
|---|---|---|
chestprotection |
true |
Turns on Chest protection |
oldcombat |
false |
Turns on 1.8 PvP |
/gamerule chestprotection false
/gamerule oldcombat true
Keys
You can change them in the game's controls, under the "Radio Mod" category.
| Key | Action |
|---|---|
| R | Opens the Radio menu (on a vehicle or near a radio noteblock) |
| C | Opens the Waypoints menu (same condition) |
Mod options
In Video Settings, you'll find the mod's Graphics options. In the sound options, a setting turns off the blood moon music.