v? · MC 1.21.4 FR

Commands and gamerules

Added in v1.0.1

Most features work on their own. Here's what you need to tune them, test them or turn them off.

For players

Command What it does
/coffre autoriser <player> Allows a player on the chest you're looking at
/coffre retirer <player> Removes their access
/coffre info Shows the owner and the allowed players

All three apply to the chest you're looking at: aim at it before typing. See Chest protection.

The /coffre_repondre command is used by the Accept / Deny buttons in chat. You never need to type it.

For operators

Requires permission level 2.

Command What it does
/time set bloodmoon Skips to day 100, at nightfall (Hard difficulty). See Blood moon.
/summon <entity> <pos> giant <scale> Spawns an entity at a different size
/effect give <player> basiquemod:psilocybe [seconds] Gives the Psilocybe cubensis effect

Giant (or tiny) entities

The giant argument is added to the usual /summon command. The scale goes from 0.0625 (one sixteenth of the normal size) to 16 (sixteen times). It also works on non-living entities (TNT, minecarts, boats, projectiles...), with a real hitbox at the right size.

/summon minecraft:zombie ~ ~ ~ giant 8
/summon minecraft:tnt ~ ~ ~ giant 4

The size is saved with the entity: a giant monster stays giant after a restart.

Gamerules

Gamerule Default Effect
chestprotection true Turns on Chest protection
oldcombat false Turns on 1.8 PvP
/gamerule chestprotection false
/gamerule oldcombat true

Keys

You can change them in the game's controls, under the "Radio Mod" category.

Key Action
R Opens the Radio menu (on a vehicle or near a radio noteblock)
C Opens the Waypoints menu (same condition)

Mod options

In Video Settings, you'll find the mod's Graphics options. In the sound options, a setting turns off the blood moon music.